"R"
Reinforcement & Reinforcers Reevaluated
Re-evaluating Reinforcement
Ask The Child Or Adult His/Her Preferences-
It may be helpful to place visuals in front of individual to help with clarification - or a choice board. Complete A Reinforcer Or Preference Assessment- See form provided - know what the child/adult likes or enjoys doing and/ what is of interest to the child/adult Observe And Keep Track Of Repeated Behaviors- Inappropriate/unsafe/or undesirable and appropriate/safe/desirable) and determine what happens right before the individual demonstrates a behavior (who is around, what was done, any sensory triggers, etc.?) and what happens right after (see forms for keeping track of behaviors) Determine What The Individual Strives To Attain - It may surprise you, but an individual's reinforcer may actually be something most individuals attempt to escape. It could be performing in front of others... completing all homework before leaving school.... being in class to receive all assignments... etc. Determine If The "Reinforcer" Is Worth It To The Individual - For example, if you could gain a "free steak dinner" - assuming you love steak - but in order to receive this wonderful, free steak dinner, you must first complete a twelve week training course on reinforcers, then it probably wouldn't be worth it. If you needed to answer a 12 question survey - no strings attached, then it might be worth it. Or, instead of a "steak dinner" after you completed the 12 week training course, you received an "all expense paid" vacation to Italy - with someone managing your household and business while you were away. Then..it may be worth it. Remember, we are all so very different with different likes, dislikes, personalities, responsibilities, strengths, and challenges. All of these can be factors when determining reinforcers. Determine If The Reinforcer Is "Freely" Available - Bottom line.. why work for it if it is already yours or if it is at your disposable anytime, anywhere, etc. |
Determine If The Reinforcer Is A True Indication Of The Expectation-
Does the individual have to do a specific task or behavior to receive the reinforcer? Are the expectations clear? Will the individual receive the reinforcer even if they do not meet the expectations (not talking about errorless learning here). Or, can the individual receive it for halfway doing the task/behavior or for not doing the task. The expected or desired behavior is more likely to be repeated if the reinforcer is contingent on the operational definition of the behavior - very clear what is expected to gain the reinforcer. (e.g., if you receive the "all expense paid" trip to Italy, but only went to two of the twelve week training course, then you quickly learned that twelve weeks of training actually means two weeks of training for you. So next time, less effort.) Determine If The Child Or Adult Is Having To Wait Too Long For The Reinforcer - Immediately following the desired response is best. Using a token system (i.e., fake coins, checks, points, etc.) can be beneficial - a token is received immediately following the behavior and is mobile.... this can be done in the community. Also, it delays gratification while there is a visual of what is to come and when it will happen (e.g., when I receive five tokens, then I can use the computer). Of course, each individual is different. Therefore, 10 tokens may be too long or a token system may not be appropriate until the child/adult learns the skills. A token system does have to be taught. It also has to be consistent. More on token economies later. (See charts and articles on token economies.) Determine If The Child/Adult Is Tired Of The Reinforcer - For example, if you like Hershey's chocolate candybars and you received a "rectangle" piece each time you said, "thank you", after 30 or so "thank you's".. you may stop saying "thank you" or avoid the individual trying to give you a piece of chocolate - you may even get sick) Satiation is the term that refers to "too much of a good thing" - no longer effective. |
Think lightbulb - if you need a picture or something to grasp - I know I do.
For example, if an individual wants to make a room brighter, then the individual adds the light - by flipping the light switch to the on position - and the lights are on.. it is brighter. So, next time when the individual "wants" the room to be brighter.. then he/she will add light by flipping the light switch on.
On the flip side..., if a room is "too bright"... an individual can turn off the light (remove/subtract something that is aversive or bad - to that individual at that particular time) and the room is less bright - dark (the reinforcer- or event that encourages the use of the behavior again). The aversive or unwanted light is gone/removed (negative - subtracted) due to the behavior of turning the light switch to the "off" position.
Therefore, the removal of the light's brightness (the reinforcer or event following the behavior) encourages the continued use of the behavior (turning off the light switch) when it is too bright.
In both situations... turning "on" and turning "off" the light switch continues to occur in the near future - behavior increases. Reinforcement has occurred in both situations because the behaviors increased (or repeated) for that individual.
Therefore, it is so important to keep a close eye on what could be encouraging the repeated use of challenging behaviors.
(Functional behavioral assessments - determining possible reasons "why" a particular behavior is occurring will be reviewed later.)
For example, if an individual wants to make a room brighter, then the individual adds the light - by flipping the light switch to the on position - and the lights are on.. it is brighter. So, next time when the individual "wants" the room to be brighter.. then he/she will add light by flipping the light switch on.
On the flip side..., if a room is "too bright"... an individual can turn off the light (remove/subtract something that is aversive or bad - to that individual at that particular time) and the room is less bright - dark (the reinforcer- or event that encourages the use of the behavior again). The aversive or unwanted light is gone/removed (negative - subtracted) due to the behavior of turning the light switch to the "off" position.
Therefore, the removal of the light's brightness (the reinforcer or event following the behavior) encourages the continued use of the behavior (turning off the light switch) when it is too bright.
In both situations... turning "on" and turning "off" the light switch continues to occur in the near future - behavior increases. Reinforcement has occurred in both situations because the behaviors increased (or repeated) for that individual.
Therefore, it is so important to keep a close eye on what could be encouraging the repeated use of challenging behaviors.
(Functional behavioral assessments - determining possible reasons "why" a particular behavior is occurring will be reviewed later.)
References: Applied Behavior Analysis - By John O. Cooper, Timothy E. Heron, William L. Heward (2007); Freedom From Meltdowns: Dr. Thompson's Solutions For Children With Autism -By Travis Thompson (2008);
(Functional Assessment/Analysis (Antecedents & Consequences); (PBS); Self-Management; Task Analysis; Social Narrative; Pivotal Response Training; (Naturalistic Interventions); Visual Supports; Stimulus Control)
(Functional Assessment/Analysis (Antecedents & Consequences); (PBS); Self-Management; Task Analysis; Social Narrative; Pivotal Response Training; (Naturalistic Interventions); Visual Supports; Stimulus Control)